The constructor of PathTransition
.
The constructor of PathTransition
.
The duration of this PathTransition
.
The path of this PathTransition
.
The constructor of PathTransition
.
The constructor of PathTransition
.
The duration of this PathTransition
.
The path of this PathTransition
.
The node of this PathTransition
.
Creates a new ScalaFX PathTransition
from a JavaFX PathTransition
.
Creates a new ScalaFX PathTransition
from a JavaFX PathTransition
.
JavaFX PathTransition
to be delegated.
Defines whether this Animation
reverses direction on alternating cycles.
Defines whether this Animation
reverses direction on alternating cycles. Default value: false.
Read-only variable to indicate current direction/speed at which the
Animation
is being played.
Read-only variable to indicate current direction/speed at which the
Animation
is being played. Default value: 0.0.
Defines the Animation
's play head position.
Defines the Animation
's play head position. Default value: 0ms.
Defines the number of cycles in this Animation
.
Defines the number of cycles in this Animation
. Default value: 0ms
Read-only variable to indicate the duration of one cycle of this
Animation
: the time it takes to play from time 0 to the KeyFrame with
the largest time.
Read-only variable to indicate the duration of one cycle of this
Animation
: the time it takes to play from time 0 to the KeyFrame with
the largest time. Default value: 1.0
Delays the start of an Animation
.
Delays the start of an Animation
. Default value: 0ms.
JavaFX PathTransition
to be delegated.
JavaFX PathTransition
to be delegated.
The duration of this Transition
.
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
Object to be compared.
if the other object is equals to this delegate or not.
The delegate hashcode
Controls the timing for acceleration and deceleration at each Transition
cycle.
Controls the timing for acceleration and deceleration at each Transition
cycle. Default Value: Interpolator.EASE_BOTH
.
Jumps to a predefined position in this Animation
.
Jumps to a predefined position in this Animation
.
the name of the cue point
Jumps to a given position in this Animation
.
The target node of this PathTransition
.
The action to be executed at the conclusion of this Animation
.
The action to be executed at the conclusion of this Animation
.
Specifies the upright orientation of node along the path.
The shape on which outline the node should be animated.
Pauses the Animation
.
Pauses the Animation
.
Plays Animation
from current position in the direction indicated by rate
.
Plays Animation
from current position in the direction indicated by rate
.
A convenience method to play this Animation
from a predefined position.
A convenience method to play this Animation
from a predefined position.
name of the cue point
A convenience method to play this Animation
from a specific position.
A convenience method to play this Animation
from a specific position.
position where to play from
Plays an Animation
from initial position in forward direction.
Plays an Animation
from initial position in forward direction.
Defines the direction/speed at which the Animation
is expected to be played.
Defines the direction/speed at which the Animation
is expected to be played. Default value: 1.0
The status
of the Animation
.
The status
of the Animation
.
Stops the Animation
and resets the play head to its initial position.
Stops the Animation
and resets the play head to its initial position.
The target framerate is the maximum framerate at which this Animation
will run, in frames per second.
The target framerate is the maximum framerate at which this Animation
will run, in frames per second.
Returns the original delegate's toString()
adding a [SFX]
prefix.
Read-only variable to indicate the total duration of this Animation
, including repeats.
Read-only variable to indicate the total duration of this Animation
, including repeats. Default value: 0ms
Wraps a PathTransition.