The constructor of RotateTransition
The constructor of RotateTransition
The duration of the RotateTransition
The node which will be rotated
The constructor of RotateTransition
The constructor of RotateTransition
The duration of the RotateTransition
Creates a new ScalaFX RotateTransition
from a JavaFX RotateTransition
.
Creates a new ScalaFX RotateTransition
from a JavaFX RotateTransition
.
JavaFX RotateTransition
to be delegated.
Defines whether this Animation
reverses direction on alternating cycles.
Defines whether this Animation
reverses direction on alternating cycles. Default value: false.
Specifies the axis of rotation for this RotateTransition
.
Specifies the axis of rotation for this RotateTransition
. Default value: null
Specifies the incremented stop angle value, from the start, of this RotateTransition
.
Read-only variable to indicate current direction/speed at which the
Animation
is being played.
Read-only variable to indicate current direction/speed at which the
Animation
is being played. Default value: 0.0.
Defines the Animation
's play head position.
Defines the Animation
's play head position. Default value: 0ms.
Defines the number of cycles in this Animation
.
Defines the number of cycles in this Animation
. Default value: 0ms
Read-only variable to indicate the duration of one cycle of this
Animation
: the time it takes to play from time 0 to the KeyFrame with
the largest time.
Read-only variable to indicate the duration of one cycle of this
Animation
: the time it takes to play from time 0 to the KeyFrame with
the largest time. Default value: 1.0
Delays the start of an Animation
.
Delays the start of an Animation
. Default value: 0ms.
JavaFX RotateTransition
to be delegated.
JavaFX RotateTransition
to be delegated.
The duration of the RotateTransition
.
The duration of the RotateTransition
. Default value: 400ms
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
Object to be compared.
if the other object is equals to this delegate or not.
Specifies the start angle value for this RotateTransition
.
Specifies the start angle value for this RotateTransition
. Default value: Double.NaN
The delegate hashcode
Controls the timing for acceleration and deceleration at each Transition
cycle.
Controls the timing for acceleration and deceleration at each Transition
cycle. Default Value: Interpolator.EASE_BOTH
.
Jumps to a predefined position in this Animation
.
Jumps to a predefined position in this Animation
.
the name of the cue point
Jumps to a given position in this Animation
.
The target node of this RotateTransition
.
The action to be executed at the conclusion of this Animation
.
The action to be executed at the conclusion of this Animation
.
Pauses the Animation
.
Pauses the Animation
.
Plays Animation
from current position in the direction indicated by rate
.
Plays Animation
from current position in the direction indicated by rate
.
A convenience method to play this Animation
from a predefined position.
A convenience method to play this Animation
from a predefined position.
name of the cue point
A convenience method to play this Animation
from a specific position.
A convenience method to play this Animation
from a specific position.
position where to play from
Plays an Animation
from initial position in forward direction.
Plays an Animation
from initial position in forward direction.
Defines the direction/speed at which the Animation
is expected to be played.
Defines the direction/speed at which the Animation
is expected to be played. Default value: 1.0
The status
of the Animation
.
The status
of the Animation
.
Stops the Animation
and resets the play head to its initial position.
Stops the Animation
and resets the play head to its initial position.
The target framerate is the maximum framerate at which this Animation
will run, in frames per second.
The target framerate is the maximum framerate at which this Animation
will run, in frames per second.
Specifies the stop angle value for this RotateTransition
.
Specifies the stop angle value for this RotateTransition
. Default value: Double.NaN
Returns the original delegate's toString()
adding a [SFX]
prefix.
Read-only variable to indicate the total duration of this Animation
, including repeats.
Read-only variable to indicate the total duration of this Animation
, including repeats. Default value: 0ms
Wraps a
RotateTransition
.