The constructor of SequentialTransition
The constructor of SequentialTransition
The child scalafx.animation.Animations of this SequentialTransition
The constructor of SequentialTransition
The constructor of SequentialTransition
The target Node to be used in child Transitions that have no Node specified themselves.
The constructor of SequentialTransition
The constructor of SequentialTransition
The target Node to be used in child Transitions that have no Node specified themselves
The child scalafx.animation.Animations of this SequentialTransition
Creates a new ScalaFX SequentialTransition
from a JavaFX SequentialTransition
.
Creates a new ScalaFX SequentialTransition
from a JavaFX SequentialTransition
.
JavaFX SequentialTransition
to be delegated.
Defines whether this Animation
reverses direction on alternating cycles.
Defines whether this Animation
reverses direction on alternating cycles. Default value: false.
A list of scalafx.animation.Animations that will be played sequentially.
Sets the list of scalafx.animation.Animations, replacing the prior content.
Sets the list of scalafx.animation.Animations, replacing the prior content. If you want append to current content, use add
or
similar.
list of scalafx.animation.Animations to replace prior content.
Read-only variable to indicate current direction/speed at which the
Animation
is being played.
Read-only variable to indicate current direction/speed at which the
Animation
is being played. Default value: 0.0.
Defines the Animation
's play head position.
Defines the Animation
's play head position. Default value: 0ms.
Defines the number of cycles in this Animation
.
Defines the number of cycles in this Animation
. Default value: 0ms
Read-only variable to indicate the duration of one cycle of this
Animation
: the time it takes to play from time 0 to the KeyFrame with
the largest time.
Read-only variable to indicate the duration of one cycle of this
Animation
: the time it takes to play from time 0 to the KeyFrame with
the largest time. Default value: 1.0
Delays the start of an Animation
.
Delays the start of an Animation
. Default value: 0ms.
JavaFX SequentialTransition
to be delegated.
JavaFX SequentialTransition
to be delegated.
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
Object to be compared.
if the other object is equals to this delegate or not.
The delegate hashcode
Controls the timing for acceleration and deceleration at each Transition
cycle.
Controls the timing for acceleration and deceleration at each Transition
cycle. Default Value: Interpolator.EASE_BOTH
.
Jumps to a predefined position in this Animation
.
Jumps to a predefined position in this Animation
.
the name of the cue point
Jumps to a given position in this Animation
.
This Node is used in all child Transitions, that do not define a target Node themselves.
The action to be executed at the conclusion of this Animation
.
The action to be executed at the conclusion of this Animation
.
Pauses the Animation
.
Pauses the Animation
.
Plays Animation
from current position in the direction indicated by rate
.
Plays Animation
from current position in the direction indicated by rate
.
A convenience method to play this Animation
from a predefined position.
A convenience method to play this Animation
from a predefined position.
name of the cue point
A convenience method to play this Animation
from a specific position.
A convenience method to play this Animation
from a specific position.
position where to play from
Plays an Animation
from initial position in forward direction.
Plays an Animation
from initial position in forward direction.
Defines the direction/speed at which the Animation
is expected to be played.
Defines the direction/speed at which the Animation
is expected to be played. Default value: 1.0
The status
of the Animation
.
The status
of the Animation
.
Stops the Animation
and resets the play head to its initial position.
Stops the Animation
and resets the play head to its initial position.
The target framerate is the maximum framerate at which this Animation
will run, in frames per second.
The target framerate is the maximum framerate at which this Animation
will run, in frames per second.
Returns the original delegate's toString()
adding a [SFX]
prefix.
Read-only variable to indicate the total duration of this Animation
, including repeats.
Read-only variable to indicate the total duration of this Animation
, including repeats. Default value: 0ms
Wraps a SequentialTransition.