Creates a Scene for a specific root Node with a fill.
Creates a Scene for a specific root Node with a fill.
The root node of the scene graph
The fill
Creates a Scene for a specific root Node with a specific size and fill.
Creates a Scene for a specific root Node with a specific size and fill.
The root node of the scene graph
The width of the scene
The height of the scene
The fill
Creates a Scene with a Group
as parent, with a dimension of width and height,
specifies whether a depth buffer is created for this scene and specifies
the required scene anti-aliasing.
Creates a Scene with a Group
as parent, with a dimension of width and height,
specifies whether a depth buffer is created for this scene and specifies
the required scene anti-aliasing.
The width of the scene
The height of the scene
The depth buffer flag
The required scene anti-aliasing.
Constructs a scene consisting of a root, with a dimension of width and height, specifies whether a depth buffer is created for this scene and specifies the required scene anti-aliasing.
Constructs a scene consisting of a root, with a dimension of width and height, specifies whether a depth buffer is created for this scene and specifies the required scene anti-aliasing.
The root node of the scene graph
The width of the scene
The height of the scene
The depth buffer flag
The required scene anti-aliasing.
Creates a Scene with a Group
as parent, with a dimension of width and height,
and specifies whether a depth buffer is created for this scene.
Creates a Scene with a Group
as parent, with a dimension of width and height,
and specifies whether a depth buffer is created for this scene.
The width of the scene
The height of the scene
The depth buffer flag
Constructs a scene consisting of a root, with a dimension of width and height, and specifies whether a depth buffer is created for this scene.
Constructs a scene consisting of a root, with a dimension of width and height, and specifies whether a depth buffer is created for this scene.
The root node of the scene graph
The width of the scene
The height of the scene
The depth buffer flag
Creates a Scene for a specific root Node with a specific size.
Creates a Scene for a specific root Node with a specific size.
The root node of the scene graph
The width of the scene
The height of the scene
Creates a Scene for a specific root Node.
Creates a Scene for a specific root Node.
The root node of the scene graph
Creates a Scene with a Group as root Node with a specific size.
Creates a Scene with a Group as root Node with a specific size.
The width of the scene
The height of the scene
Create a new ScalaFX Scene with JavaFX Scene as delegate.
Create a new ScalaFX Scene with JavaFX Scene as delegate.
JavaFX Scene delegated. Its default value is a JavaFX Scene with a Group as root Node.
Gets the list of accelerators for this Scene.
Registers the specified mnemonic.
Registers the specified mnemonic.
The Mnemonic
Returns scene's antialiasing setting.
Specifies the type of camera use for rendering this Scene
.
Returns Content's Node children from this Scene's root
.
Sets a Node child, replacing the prior content.
Sets a Node child, replacing the prior content. If you want append to current content, use add
or similar.
Node child to replace prior content.
Sets the list of Nodes children from this Scene's root
, replacing the prior content.
Sets the list of Nodes children from this Scene's root
, replacing the prior content. If you want append to
current content, use add
or similar.
list of Nodes children from this Scene's root
to replace prior content.
Defines the mouse cursor for this Scene
.
JavaFX Scene delegated.
JavaFX Scene delegated. Its default value is a JavaFX Scene with a Group as root Node.
Retrieves the depth buffer attribute for this scene.
The effective node orientation of a scene resolves the inheritance of node orientation, returning either left-to-right or right-to-left.
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
Object to be compared.
if the other object is equals to this delegate or not.
Specifies the event dispatcher for this scene.
Defines the background fill of this Scene.
The scene's current focus owner node.
The scene's current focus owner node. This node's "focused" variable might be false if this scene has no window, or if the window is inactive (window.focused == false).
2.2
Returns Nodes children from this Scene's root
.
Gets the list of mnemonics for this Scene
.
The delegate hashcode
The height of this Scene
Looks for any node within the scene graph based on the specified CSS selector.
Looks for any node within the scene graph based on the specified CSS selector.
The css selector to look up
A scala.Some containing the Node in the scene which matches the CSS selector, or scala.None if none is found.
Defines a function to be called when a mouse button has been clicked (pressed and released) on this Scene
.
Defines a function to be called when drag gesture has been detected.
Defines a function to be called when this Scene
is a drag and drop gesture source after its data has been
dropped on a drop target.
Defines a function to be called when the mouse button is released on this Scene
during drag and drop gesture.
Defines a function to be called when drag gesture enters this Scene.
Defines a function to be called when drag gesture exits this Scene.
Defines a function to be called when drag gesture progresses within this Scene
.
Defines a function to be called when this Node
has input focus and the input method text has changed.
Defines a function to be called when some Node
of this Scene
has input focus and a key has been pressed.
Defines a function to be called when some Node
of this Scene
has input focus and a key has been released.
Defines a function to be called when some Node
of this Scene
has input focus and a key has been typed.
Defines a function to be called when a mouse button has been clicked (pressed and released) on this Scene
.
Defines a function to be called when a full press-drag-release gesture enters this Scene
.
Defines a function to be called when a full press-drag-release gesture exits this Scene
.
Defines a function to be called when a full press-drag-release gesture progresses within this Scene
.
Defines a function to be called when a full press-drag-release gesture ends within this Scene
.
Defines a function to be called when a mouse button is pressed on this Scene
and then dragged.
Defines a function to be called when the mouse enters this Scene
.
Defines a function to be called when the mouse exits this Scene
.
Defines a function to be called when mouse cursor moves within this Scene
but no buttons have been pushed.
Defines a function to be called when a mouse button has been pressed on this Scene
.
Defines a function to be called when a mouse button has been released on this Scene
.
Defines a function to be called when user performs a rotation action.
Defines a function to be called when user performs a rotation action.
2.2
Defines a function to be called when a rotation gesture ends.
Defines a function to be called when a rotation gesture ends.
2.2
Defines a function to be called when a rotation gesture starts.
Defines a function to be called when a rotation gesture starts.
2.2
Defines a function to be called when user performs a scrolling action.
Defines a function to be called when a Scroll gesture ends.
Defines a function to be called when a Scroll gesture ends.
2.2
Defines a function to be called when a Scroll gesture starts.
Defines a function to be called when a Scroll gesture starts.
2.2
Defines a function to be called when a Swipe Down gesture starts.
Defines a function to be called when a Swipe Down gesture starts.
2.2
Defines a function to be called when a Swipe Down gesture starts.
Defines a function to be called when a Swipe Down gesture starts.
2.2
Defines a function to be called when a Swipe Right gesture starts.
Defines a function to be called when a Swipe Right gesture starts.
2.2
Defines a function to be called when a Swipe Up gesture starts.
Defines a function to be called when a Swipe Up gesture starts.
2.2
Defines a function to be called when user performs a Touch Moved action.
Defines a function to be called when user performs a Touch Moved action.
2.2
Defines a function to be called when user performs a Touch Pressed action.
Defines a function to be called when user performs a Touch Pressed action.
2.2
Defines a function to be called when user performs a Touch Released action.
Defines a function to be called when user performs a Touch Released action.
2.2
Defines a function to be called when user performs a Touch Stationary action.
Defines a function to be called when user performs a Touch Stationary action.
2.2
Defines a function to be called when user performs a Touch action.
Defines a function to be called when user performs a Touch action.
2.2
Defines a function to be called when a Zoom gesture ends.
Defines a function to be called when a Zoom gesture ends.
2.2
Defines a function to be called when a Zoom gesture starts.
Defines a function to be called when a Zoom gesture starts.
2.2
Unregisters the specified mnemonic.
Unregisters the specified mnemonic.
The Mnemonic to be removed.
Returns the root Node of the scene graph
Sets the root Node of the scene graph
Takes a snapshot of this scene at the next frame and calls the specified callback method when the image is ready.
Takes a snapshot of this scene at the next frame and calls the specified callback method when the image is ready.
A function to be called when the image is ready.
The writable image that will be used to hold the rendered scene.
2.2
Takes a snapshot of this scene and returns the rendered image when it is ready.
Takes a snapshot of this scene and returns the rendered image when it is ready.
The writable image that will be used to hold the rendered scene.
the rendered image
2.2
Confirms a potential drag and drop gesture that is recognized over this Scene
.
Confirms a potential drag and drop gesture that is recognized over this Scene
.
The supported TransferMode
(s) of this Node
A Dragboard
to place this Scene
's data on
Starts a full press-drag-release gesture with this scene as gesture source.
Gets an observable list of string URLs linking to the stylesheets to use with this Parent's contents.
Sets the list of stylesheets URLs, replacing the prior content.
Sets the list of stylesheets URLs, replacing the prior content. If you want append to current content, use add
or
similar.
list of stylesheets URLs to replace prior content.
Returns the original delegate's toString()
adding a [SFX]
prefix.
The URL of the user-agent stylesheet that will be used by this Scene in place of the the platform-default user-agent stylesheet.
The URL of the user-agent stylesheet that will be used by this Scene in place of the the platform-default user-agent stylesheet. If the URL does not resolve to a valid location, the platform-default user-agent stylesheet will be used.
For additional information about using CSS with the scene graph, see the CSS Reference Guide.
The URL of the user-agent stylesheet that will be used by this SubScene, or null if has not been set.
Set the URL of the user-agent stylesheet that will be used by this Scene in place of the the platform-default user-agent stylesheet.
Set the URL of the user-agent stylesheet that will be used by this Scene in place of the the platform-default user-agent stylesheet. If the URL does not resolve to a valid location, the platform-default user-agent stylesheet will be used.
For additional information about using CSS with the scene graph, see the CSS Reference Guide.
The URL is a hierarchical URI of the form [scheme:][//authority][path]
.
If the URL does not have a [scheme:]
component, the URL is considered to be the [path]
component only. Any leading '/' character of the [path]
is ignored and the [path]
is
treated as a path relative to the root of the application's classpath.
The width of this Scene
The Window
for this Scene
The horizontal location of this Scene
on the Window
.
The vertical location of this Scene
on the Window
.
Wraps http://docs.oracle.com/javase/8/javafx/api/javafx/scene/Scene.html.