Creates a new ChoiceDialog instance with the first argument specifying the default choice that should be shown to the user, and the second argument specifying a collection of all available choices for the user.
Creates a new ChoiceDialog instance with the first argument specifying the default choice that should be shown to the user, and the second argument specifying a collection of all available choices for the user. It is expected that the defaultChoice be one of the elements in the choices collection. If this is not true, then defaultChoice will be set to null and the dialog will show with the initial choice set to the first item in the list of choices.
The item to display as the pre-selected choice in the dialog. This item must be contained within the choices varargs array.
All possible choices to present to the user.
Creates a default, empty instance of ChoiceDialog with no set items and a null default choice.
Creates a default, empty instance of ChoiceDialog with no set items and a
null default choice. Users of this constructor will subsequently need to
call items
to specify which items to show to the user.
Construct an event dispatch chain for this target.
Construct an event dispatch chain for this target. The event dispatch
chain contains event dispatchers which might be interested in processing
of events targeted at this EventTarget
. This event target is
not automatically added to the chain, so if it wants to process events,
it needs to add an EventDispatcher
for itself to the chain.
In the case the event target is part of some hierarchy, the chain for it is usually built from event dispatchers collected from the root of the hierarchy to the event target.
The event dispatch chain is constructed by modifications to the provided initial event dispatch chain. The returned chain should have the initial chain at its end so the dispatchers should be prepended to the initial chain.
The caller shouldn't assume that the initial chain remains unchanged nor that the returned value will reference a different chain.
the initial chain to build from
the resulting event dispatch chain for this target
A property representing the content text for the dialog pane.
A property representing the content text for the dialog pane. The content text is lower precedence than the scalafx.scene.control.DialogPane.content node, meaning that if both the content node and the contentText properties are set, the content text will not be displayed in a default DialogPane instance.
Returns the default choice that was specified in the constructor.
JavaFX object to be wrapped.
JavaFX object to be wrapped.
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
Object to be compared.
if the other object is equals to this delegate or not.
The dialog graphic, presented either in the header, if one is showing, or
to the left of the content
.
The dialog graphic, presented either in the header, if one is showing, or
to the left of the content
.
The delegate hashcode
A property representing the header text for the dialog pane.
A property representing the header text for the dialog pane. The header text is lower precedence than the scalafx.scene.control.DialogPane.header node, meaning that if both the header node and the headerText properties are set, the header text will not be displayed in a default DialogPane instance.
Property representing the height of the dialog.
Property representing the height of the dialog.
Specifies the modality for this dialog.
Specifies the modality for this dialog. This must be done prior to making the dialog visible. The modality is one of: Modality.NONE, Modality.WINDOW_MODAL, or Modality.APPLICATION_MODAL.
the modality for this dialog.
IllegalStateException
if this property is set after the dialog
has ever been made visible.
Specifies the owner Window for this dialog, or null for a top-level, unowned dialog.
Specifies the owner Window for this dialog, or null for a top-level, unowned dialog. This must be done prior to making the dialog visible.
the owner Window for this dialog.
IllegalStateException
if this property is set after the dialog
has ever been made visible.
Specifies the style for this dialog.
Specifies the style for this dialog. This must be done prior to making the dialog visible. The style is one of: StageStyle.DECORATED, StageStyle.UNDECORATED, StageStyle.TRANSPARENT, StageStyle.UTILITY, or StageStyle.UNIFIED.
the style for this dialog.
IllegalStateException
if this property is set after the dialog
has ever been made visible.
Returns the buffer of all items that will be displayed to users.
Returns the buffer of all items that will be displayed to users. This buffer can be modified by the developer to add, remove, or reorder the items to present to the user.
Retrieves the modality attribute for this dialog.
Retrieves the modality attribute for this dialog.
the modality.
Called just after the Dialog has been hidden.
Called just after the Dialog has been hidden. When the scalafx.scene.control.Dialog is hidden, this event handler is invoked allowing the developer to clean up resources or perform other tasks when the scalafx.scene.control.Dialog is closed.
Called just prior to the Dialog being hidden.
Called just prior to the Dialog being hidden.
Called just prior to the Dialog being shown.
Called just prior to the Dialog being shown.
Called just after the Dialog is shown.
Called just after the Dialog is shown.
Retrieves the owner Window for this dialog, or null for an unowned dialog.
Retrieves the owner Window for this dialog, or null for an unowned dialog.
the owner Window.
Represents whether the dialog is resizable.
Represents whether the dialog is resizable.
A property representing what has been returned from the dialog.
A property representing what has been returned from the dialog. A result
is generated through the resultConverter
,
which is intended to convert from the ButtonType
that the user
clicked on into a value of type R.
API to convert the scalafx.scene.control.ButtonType that the user clicked on into a result that can be returned via the scalafx.scene.control.Dialog.result property.
API to convert the scalafx.scene.control.ButtonType that the user clicked on into a result that can be returned via the scalafx.scene.control.Dialog.result property. This is necessary as scalafx.scene.control.ButtonType represents the visual button within the dialog, and do not know how to map themselves to a valid result - that is a requirement of the dialog implementation by making use of the result converter. In some cases, the result type of a Dialog subclass is ButtonType (which means that the result converter can be null), but in some cases (where the result type, R, is not ButtonType or Void), this callback must be specified.
Returns the property representing the currently selected item in the dialog.
Sets the currently selected item in the dialog.
Sets the currently selected item in the dialog.
The item to select in the dialog.
Shows the dialog and waits for the user response (in other words, brings up a blocking dialog, with the returned value the users input).
Shows the dialog and waits for the user response (in other words, brings up a blocking dialog, with the returned value the users input).
dialog.showAndWait()
Or when return value is required:
val r = dialog.showAndWait() r match { case Some(v) => ... case None => ... }
An Option
that contains the result
.
Shows the dialog and waits for the user response (in other words, brings up a blocking dialog, with the returned value the users input).
Shows the dialog and waits for the user response (in other words, brings up a blocking dialog, with the returned value the users input).
The intended use when return value is ignored:
dialog.showAndWait()
Or when return value is required:
val r = dialog.showAndWait() r match { case Some(v) => ... case None => ... }
An Option
that contains the result
.
Represents whether the dialog is currently showing.
Represents whether the dialog is currently showing.
Return the title of the dialog.
Return the title of the dialog.
Returns the original delegate's toString()
adding a [SFX]
prefix.
Property representing the width of the dialog.
Property representing the width of the dialog.
The horizontal location of this scalafx.scene.control.Dialog.
The horizontal location of this scalafx.scene.control.Dialog. Changing this attribute will move the scalafx.scene.control.Dialog horizontally.
The vertical location of this scalafx.scene.control.Dialog.
The vertical location of this scalafx.scene.control.Dialog. Changing this attribute will move the scalafx.scene.control.Dialog vertically.
A dialog that shows a list of choices to the user, from which they can pick one item at most.
Wraps a JavaFX ChoiceDialog.
The type of the items to show to the user, and the type that is returned via
result
when the dialog is dismissed.Dialog